NIA Academys  

STEAM4INNOVATOR

Innovation Development Plan Course

For Thai youth who want to become innovative.

The business and entrepreneurship potential will be integrated into steam knowledge, namely science, technology, engineering, art and mathematics, also known as "steam studies", so that participants can apply and create works that have a full dimension of innovative business.

duration

The duration of the course varies from activity to activity.

poster

have

Languages used

Thai/English

expenditure

without

Apply at

Register for a subscription yourself on the website.
https://steam4i.nia.or.th/

Target Group

Youth at all grade levels nationwide, aged 7-24 years.

Elementary, Secondary, Vocational, Advanced Diploma Students, Students, University Students

Course structure

A modern learning management approach that focuses on enabling young people to create works that help develop their potential to become innovative professionals. On the basis of STEAM: Science, Technology, Engineering, Art, Mathematics and Leading Dimensions Innovative concepts come to be made into innovative businesses. It goes through a 4-step process.

process
STEAM4INNOVATOR
4 steps: Learning management approach that helps develop youth's potential to innovate on the basis of STEAM

Know the truth, create innovative businesses from passions, see problems and solve them from a new perspective.

Create ideas Build creativity for new creative answers. It's actually sought after by the target audience.

Business Development Plan Designing and developing a management plan that involves connecting people, technology, and resources to real goals.

Production and distribution Taking action to have tangible results To expand the innovation portfolio to the market.

What to expect

Youth can apply the process. And create works based on science, technology, engineering, liberal arts and mathematics, which have the dimensions of innovative business.

Focus on developing the potential of Thai youth to have innovative thinking processes and strengthening important skills for creating innovative businesses.

Encourage young people to start-ups or start-ups in the future.

activity

4 ACTIVITIES OPEN TO YOUNG PEOPLE 4 TARGET GROUPS TO PARTICIPATE IN TO LEARN THE STEAM4INNOVATOR COURSE INCLUDES:

1. YOUTH CAPACITY DEVELOPMENT PROGRAM THROUGH STEAM4INNOVATOR PROCESS SECONDARY EDUCATION (STEAM4 INNOVATOR @SCHOOL)

Target: Develop the potential of young people at the secondary school level to be able to integrate various sciences and apply them to create innovative works that meet the needs of the school or community.

Target audience: Middle and high school students

Duration: 12 weeks/3 –5 hours per week

Application Open: Early May 

Training during: 1 Semester

2. INNOVATION AWARD CONTEST THAILAND (THAILAND) INNOVATION AWARDS: TIA)

Target: The purpose is to stimulate the creativity of Thai youth by encouraging them to lead. Research to build on real innovations and participate in annual contests.

Target audience: High school students, advanced students. Diploma, Undergraduate students, new graduates, under the age of 25 years

Duration: 4-5 days / 2 contests / 5 months

Application Period: March – May every year

Training during dates: Every year

3. BUSINESS CAPACITY DEVELOPMENT PROJECT INNOVATION AMONG THE YOUNGER GENERATION (FOUNDER APPRENTICE: FA)

Target: Internship program to develop young people's potential to become entrepreneurs, intrapreneurs or innovators

Target audience: Advanced Diploma Student, Students, undergraduates, new graduates up to 3 years

Duration: 10 months

Application Period: January – May every year

Training dates: March – September every year
◆ Vocational level Training in March
◆ Higher education training during May – June
        

4. BUSINESS CAPABILITY DEVELOPMENT PROJECT INNOVATION AMONG THE YOUNGER GENERATION (STEAM4INNOVATOR ACHIEVEMENT PROGRAM: SA )

Target: To expand your knowledge of business establishment before going to the real market through STEAM4INNOVATOR training with emphasis on steps 3- 4 and one-on-one coaching on real projects of youth in the STEAM4INNOVATOR network.

Target audience: Networking youth who have been trained in STEM4INNOVATOR who have their own projects and have been through the process. The prototype project has arrived.

Duration: 4 months of business incubation and continuous push for company formation

Application Period: April – May every year

Training dates: May – August every year

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